![]() New HD textures to the buildings and castles New balanced 1 vs 1 and 2 vs 2‘s which were converted from bfme2Ī launcher which allows the player to download the clean bfme and updates always to the most recent version Defensive Stance: they never engage automatically on any unitįixed Stable rally point, they won’t be running into the next farm near to the stable and become hard to be found Agressive Stance: they engage always on enemy units Horses will take less damage from trampling swordmen and archers but more from pikesĪdded battle stances to the units/heroes of which gives the player much more control ![]() You can also use industry on your FOL allys blacksmith and farms Many bug fixes (mumakil perma charge bug)Įnts bug (ent summon in 1.06 has longer cd then aod summon) Proper descriptions for each ability/power point/hero about the recharge/recruit/build and revive time More useful fear affects as they are kinda useless in 1.06 and you can get insta fear resistance by purchasing the banner The ability to sell your units rather then suiciding with them or having to kill them with your trebuchet Starting units for every format (3v3,4v4) Other than that it includes lots of quality of life changes, as for example: I think because of the higher FPS the timing when to use which ability is changed to a too much faster rate.Ģ.22 is obviously including some balance changes, mainly to reduce the crazy amount of combat experience of the game as well as improving the „weaker“ heroes and units with small adjustments. in 1.03 and prev versions AI had pretty good normal use of PP and especially hero abilitys but in 1.06 the hero abilitys are used all in once and wasted randomly by AI (f.ex saruman use all his abilitys in once shooting fireball and wizard blast at the same time. If you want to give it a try, you can do that by downloading the patch hereĪI should be improved to be more agressive and use powers and hero abilitys better. You can take a look into the changelog here Stun and fear effects (Cloudbreak,Screech,Horn Of Gondor, Elendil) will effect units until lvl 3 You can no longer combine horses + swordmen.All cooldowns from hero abilities and spells from spellbook will display the cooldown.You will be able to sell units in your citadell with all factions. ![]() ![]()
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